quarta-feira, 31 de julho de 2024

Trip about game

 

I wanted to share some thoughts, that’s way I published an almost finished game in the previous post.

The game I created was inspired by Professor Judea Pearl’s “The Book Of Why”, about Causal Inference. I’m still in chapter 4, because of other duties, and because, even though it’s a book for the layman, the professor, let’s say, respects the intelligence of the lay man a lot (maybe that’s what really smart people do).

 

Anyway, I’ll talk about causal inference in terms of Electricity, basic stuff.

We got these formulas:

 


 

In this images, there is no hierarchy, the formulas all have the same importance, right?

But think: you can’t keep voltage stable, then push the current to a higher level, causing the resistance to increase, right? No, there are actual causes and effects.

Because the real stuff is this:

 



So, imagine that a robot was trying to learn how to project an electrical installation by just collecting data from existing installations, maybe getting to the formulas as first presented here, with no causal model. How much data he would need to collect if he didn’t allow himself to say “There are individual mathematical one-way relations here”.?

 

I mean, how would he avoid making something that just wasn’t as precise and economical as it could be, if he doesn’t separate things in cause and effects?

 

So, I was inspired by Worlde (I even got stuff from a “How to code Wordle” article at code camp) and also by the Professor Judea’s book, and made this game.

Like, how long a “just relations, no cause” data collector would take to master this game, and how long a robot that knows “there are  individual mathematical one-way relations here” would?

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